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Computer Game

  • aka: video games;
  • hasSubClass Sandbox

Resources

  • https://every.to/p/a-short-history-of-video-games

Children
  1. Blockchain
  2. Economy
  3. Entity Interpolation
  4. Field of View
  5. Game Design
  6. Game Geometry
  7. Game Graphics
  8. Game Loop
  9. Game Time
  10. General Game Playing
  11. Hash Grid
  12. Lighting
  13. Ludology
  14. Matchmaking
  15. Netcode
  16. Pay to Win
  17. Persistent Room
  18. Procedural Generation
  19. RPG video games
  20. Roguelike
  21. Rollback
  22. Sandbox Games
  23. Serious Games
  24. Server
  25. Shoot Em Up
  26. Temporality
  27. User Acquisition
  28. User Generated Content
  29. World

Backlinks
  • ComputerGame
Resources