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Computer Game

  • aka: video games;
  • hasSubClass Sandbox

Resources

  • https://every.to/p/a-short-history-of-video-games

Children
  1. Blockchain
  2. Economy
  3. Entity Interpolation
  4. Field of View
  5. Game Design
  6. Game Geometry
  7. Game Graphics
  8. Game Loop
  9. Game Time
  10. General Game Playing
  11. Hash Grid
  12. Lighting
  13. Ludology
  14. Machine Learning
  15. Matchmaking
  16. Netcode
  17. Pay to Win
  18. Persistent Room
  19. Procedural Generation
  20. RPG video games
  21. Roguelike
  22. Rollback
  23. Sandbox Games
  24. Serious Games
  25. Server
  26. Shoot Em Up
  27. Temporality
  28. User Acquisition
  29. User Generated Content
  30. World

Backlinks
  • ComputerGame
Resources