Everway

Description

  • Everway is a weird fantasy multi-verse adventure game very steeped in a variety of ancient Earthly mythologies — particularly non-Western mythology — and based strongly on the Hermetic elements, astrology, and Tarot cartomancy. Especially Tarot cartomancy. The game comes with a special, in-universe Tarot-like deck called The Fortune Deck, which is used in character generation, plot and adventure planning, and action resolution.

  • the Game Master has to focus on resolving shit a little above the individual action level. When a fight breaks out, for example, you don’t resolve individual maneuvers and attacks, but rather, you resolve gambits or sorties.
    • say the party encounters a dragon. The warrior charges into battle, the wizard casts a protection spell, and the dragon readies a gout of flame. The Game Master would resolve that whole round of action and determine how it works out for everyone involved. Depending on the card pulls, maybe the warrior is held at bay by the dragonfire, but the worst of the blast is stopped by the wizard, and the dragon is now on the offensive.

  • You resolve situations rather than individual actions.


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